Seattle's world-class electronic-music fest Decibel announced some details regarding the agenda of its conference, which will take place Sept. 26-28 at Broadway Performance Hall. There will be nearly 40 panels, product demonstrations, debates, workshops, and "one-on-one fireside chats."
More info regarding this will come Mon. Sept. 10. Check the press release after the jump.
We're thrilled to announce this year's 2012 Decibel Conference, happening September 26th to 28th at Broadway Performance Center in Seattle, Washington. The three-day event is by far the most ambitious and thought-provoking conference we've ever produced, packed with world-renowned artists and producers, giants from gaming and lighting, live demonstrations, and a few heated debates.
We've got so much content and so many great speakers, we're running three separate tracks concurrently. Each session will delve into a facet of the electronic music world, from music production, to business, to set design, to hands-on workshops. In all, the three days feature nearly 40 panels, demonstrations, oxford debates, workshops and one-on-one "fireside chats".
This year continues our thriving partnership with Dubspot - the premier music school for experienced and aspiring artists alike. With their help, we're showcasing most of the leading music production platforms, taught by established electronic music experts. Whether you're a basement DJ, weekend artist, or accomplished producer, you won't want to miss these sessions.
Finally, we're broadening the conference to include the burgeoning field of music in electronic games. Kim Swift, developer of genre-defining titles like Portal and Quantum Conundrum, has been hard at work on Decibel Conference's music-in-games content. In this exciting lineup, she'll take you behind the scenes of game production, scoring, and the unique quirks of the gaming industry.
There's plenty to look forward to, including cutting-edge content and world-class speakers. Here are some of the highlights:
Resident Advisor Exchange interviews, led by Todd Burns, with some of electronic music's biggest names and most intriguing artists, including Orbital, The Sight Below, and other Decibel performers soon to be announced.
The people behind some of the world's most important music tools, such as Monolake (Co-founder, Ableton), Roger Linn (creator of the first digital sample-powered drum machine) and Tim Thomson (Music + Kinect pioneer).
A deep dive into music and gaming, curated by award-winning game designer Kim Swift, featuring such composers as Austin Wintory (flOw, Journey, Horn) and industry luminaries like Kirk Hamilton (Kotaku).
A business track, with discussions on law, marketing, crowdfunding, and the changing music industry with veterans such as Decibel's Sean Horton, Blip/OKGo's Mike Rosenthal, the Electronic Frontier Foundation's Eva Galperin, and artists that have successfully launched their albums / careers through crowdfunding.
An exhibit hall showcasing some of the latest tools and content for electronic musicians.
Demonstrations and workshops on Ableton, Max MSP, Rane, Maschine, Reason, Traktor, and more.
Starting Monday, September 10th, we'll be announcing 6-8 panels per day, highlighting speakers and topics. Each post will give a small overview on why the sessions were chosen, what will they will cover, and who will be present.